I'm a videographer/photographer, live improvisational visual artist, activist and functional programmer. I make innovative live instruments and new artistic workflows - supporting new variants of human expression.
rand [at] r7p5 [dot] earth
This is a select subset of the software I've made
My other baby. A new kind of visually granular live-performance instrument, that I for instance do improvisational performances on in the audio/visual duo, Sinagui.
A new kind of polyrhythm and poly-meter instrument, that will be released as a synthesizer module for Eurorack in the near future.
An opensource library for creating rhythm machines and working with
reactive values. fry.core
e.g. includes a new expressive DSL called wavelet
for expressing animations or musical envelopes algorithmically.
An opensource tool for tagging and querying tagged files on a filesystem made for artist hackers
A yet unreleased library for creating typesafe CSS - that uniquely supports creation of 'inline' CSS-animations within HTML and automatic reuse of CSS-classes for common styles.
This site is implemented in OCaml using simple and elegant libraries that each does one thing well. JS is nowhere to be seen, and instead I make interactive interfaces using HTML forms and CSS/SVG animations - see e.g. anontrees.
At F#nctional Copenhageners, October 2023
Talk on Fry
- a library that exposes elegant operators for
constructing rhythm-machines and other interactive systems, together with
FRP. These concepts can even be reused outside of the audio/visual context;
'envelopes' triggered by events are for example directly useful for
animating GUIs.
At F#nctional Copenhageners, March 2023
A live demonstration of the compositional
mtag
CLI semantics, its expressive query-DSL,
and a walkthrough of its functional OCaml codebase.
At Cph Music Maker Space, August 2021
In this talk I went through the ideas and history behind niseq
and a couple of
new workflows
I implemented to create longer improvisational pieces of
art. I performed a short livesession on top of a an unreleased piece of music made
in Super Collider. Interesting discussions ensued in the Q/A session.
At Bornhack, 2020
This talk is one of my first public exposures of niseq
.
It includes the ideas behind niseq
as a tool and the technology.
It also begins with a short live improvisation - where the
full performance at the same festival is here.
At F#nctional Copenhageners, 2019
Flappy is a simple, pure, functional reactive game in the browser. It's implemented with an Elm-like structure, game-entity subtyping using polymorphic variants, local multiplayer and collision-detection.
At F#nctional Copenhageners, 2017
Users connected to each others unikernels, each unikernel visualizing its connections.
At F#nctional Copenhageners, 2016
The implementation of an interactive art-installation using OCaml running on the Raspberry Pi with sensor-input, and interfacing with Supercollider.
Keywords: Art, live performance, improvisation, visual synthesis, cinéma pur, art installations, modular synthesizer development and design, OCaml, FRP, OpenGL, Zmq
Collaboration with Ekkoflok Elektronics on developing a new type of rhythm module, pmmd, based on bpm-modulation.
Keywords: OCaml, MirageOS, ELF analysis, package dependency analysis, no-JS interactive visualizations (CSS + SVG)
Keywords: Art, live performance, improvisation, visual synthesis, cinéma pur, OCaml, FRP, OpenGL, Zmq
Keywords: Entity-linking, algorithms, react, databases, services, GNU/Linux, functional programming
Keywords: Diagram library, GNU/Linux, postfix mailserver, GDPR, functional programming